Green
GLOBS
by David Blackledge
Score:
y=
(to write xc use pow(x,c))
Precision: (larger = faster, but more likely to miss)
Based on a game from the 80's that I played in high school by SunBurst. Imagine my surprise when I looked for a link to them and found out they're STILL SELLING IT!
Anyhow, enter an f(x) equation for y, a dot will follow that path. If you hit a green glob, you get points (exponentially more, the more you hit in one shot), hit a block, and you get stopped. You can use math functions (exponential, trigonometry, etc) if there are blocks, but you can only do lines (y=m*x+b) if there are no blocks. A low precision value makes the dot move slower and make sure you hit the glob. If you use a higher number, you don't have to wait as long, but it might skip over something in your path accidentally.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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-100
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100
- 100
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- -100
 
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