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See:
Description
Class Summary | |
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Card | Represents a Playing Card |
CardDeck | Represents a Deck of cards. |
CardStack | A collection of Card objects |
DeckStack | A CardStack that is meant to hold the cards drawn from a CardDeck . |
FreeCellGame | FreeCell Card Game back end / core. |
FreeCellGoalStack | A CardStack used as a goal location in Solitaire |
FreeCellMemento | A Memento of FreeCellGame that can copy and restore the entire state
of the game. |
FreeCellPlayStack | A CardStack that is used as an intermediate location for cards while
trying to get them to the goal location in Solitaire. |
FreeCellSingleStack | A CardStack that is used as an intermediate location for cards while
trying to get them to the goal location in Solitaire. |
SolitaireDeck | |
SolitaireGame | Solitaire Card Game back end / core. |
SolitaireGoalStack | A CardStack used as a goal location in Solitaire |
SolitaireMemento | A Memento of SolitaireGame that can copy and restore the entire state
of the game. |
SolitairePlayStack | A CardStack that is used as an intermediate location for cards while
trying to get them to the goal location in Solitaire. |
"Headless" Solitaire game. Designed to be used as the core to a separately-developed interface. Instantiate a SolitaireGame, render what it reports, and act on it when the user indicates such an action.
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